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Ray Tracer Common Project
Image rendering program based on the ray tracing technique.
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This is the complete list of members for rt::Camera, including all inherited members.
| addChild(Entity *) | rt::Entity | |
| Camera(const vector &position, const vector &target, const vector &up, double near=3.0) | rt::Camera | |
| children() const | rt::Entity | |
| Entity(Entity *parent=0) | rt::Entity | |
| Entity(const vector &pos, Entity *parent=0) | rt::Entity | |
| Entity(double x, double y, double z, Entity *parent=0) | rt::Entity | |
| FastRender enum value | rt::Camera | |
| FullRender enum value | rt::Camera | |
| globalMatrix() const | rt::Entity | |
| globalPosition() const | rt::Entity | |
| invertedGlobalMatrix() const | rt::Entity | |
| isDirty() const | rt::Entity | |
| parent() const | rt::Entity | |
| position() const | rt::Entity | |
| project(int ix, int iy, int width, int height) const | rt::Camera | protected |
| queryAll(std::list< const T *> &list) const | rt::Entity | inline |
| removeChild(Entity *) | rt::Entity | |
| render(image &img, int flags=FullRender) const | rt::Camera | virtual |
| RenderAmbientOcclusion enum value | rt::Camera | |
| RenderLights enum value | rt::Camera | |
| RenderQuality enum name | rt::Camera | |
| rotation() const | rt::Entity | |
| scene() const | rt::Entity | |
| setParent(Entity *) | rt::Entity | |
| setPosition(const vector &pos) | rt::Entity | |
| setRotation(const vector &rot) | rt::Entity | |
| setScene(Scene *) | rt::Entity | |
| setTarget(const vector &target) | rt::Camera | |
| soil() | rt::Entity | |
| target() const | rt::Camera | |
| update() | rt::Entity | virtual |
| ~Entity()=0 | rt::Entity | pure virtual |
1.8.15